EnrollUX 2013: Designing A Better Health Insurance Enrollment

It’s that time of year that I loathe – open enrollment for health insurance. Each year no matter how much research I do, or how many questions I ask, I feel like I have no idea what I’m selecting and that inevitably, something is being done wrong.

Having grown up in Canada, the notion of applying for health insurance, selecting from a myriad of plans, and trying to guess how much money I should set aside for health care expenses is just something I never had to deal with. And although I’ve been living in the USA for about 12 years, I still feel like I have no idea what I’m doing.

This all got me thinking, I wonder how many people either abandon pursuing insurance, or have the wrong insurance due to the complexity and friction of the entire process. Continue reading

Kill The Content, Tell Your Stories

Content is a popular topic right now. Brands are heavily focused on how to create, distribute, and measure their content – with the belief that content will lead to customers.

It’s true, the distribution channels that brands have access to put them closer to the consumer than ever before. And, the time that people spend online is higher than it’s ever been – and with smartphones, people are always just a tap or swipe away from these channels. In short, the opportunity appears to be huge to connect consumers with branded content. But, is this really the case?

Mitch Joel of Twist Image wrote a great article called The Drug Of Content that focuses on the misconception we have about the need for content and the value that it can have. Joel outlines a few key problems. First, it asks a lot of consumers. Messages pass by consumers as fast as cars on a freeway. How can you be sure that your consumers (or future consumers) will even notice? Second, the speed at which content can be distributed risks that we focus on the quantity of content we can produce and therefore, the quality suffers. So what’s a brand to do? Continue reading

The Democratization Of Design & The Lost Art Of Justification

A sad thing happened to my recently. I was shown a website that was recently redesigned and it was horrible. Not just a few pixels off, but entirely incoherent. There was no consistency or re-use of elements, the fonts were all over the place, navigation jumped around, breadcrumbs came and went, and it was simply something that looked like an elementary student could have made. But that wasn’t the most painful part. The most painful part was a scary realization that the democratization of design is breeding a whole group of people who can make stuff, but can’t tell you the why behind what they are doing. Is the pre-fab model of design is forfeiting the important art of justification and meaning?

When I started out, we did not have websites that sold Photoshop templates. We did not have websites that held contests for people to design a logo for $39. We did not have massive libraries of site templates and stencils to work from. More importantly we didn’t just focus on making, we also focused on meaning. Continue reading

3 Tips For Companies Looking To Hire A User Experience Designer

User experience design continues to be one of the hardest jobs to fill. Companies are realizing the value that creating a great user experience can have on their business. Today, people more than ever expect, and demand, a great experience. This is an exciting time for the industry. However, as companies race to create great user experiences, I’m concerned that the quality of the experiences could be jeopardized.

I’d guess that the rise in demand for user experience designers is being fueled significantly by companies who finally realize the value of focusing on creating a great user experience. But, as companies seek to improve their user experiences, they face a huge challenge in actually finding candidates. Of course, supply and demand is a key contributor to this problem.

However, the greater problem is that most companies don’t truly understand the exact skill set within user experience design that their company specifically needs. Companies are walking blind into the hiring process – and that’s scary, for everyone involved.

So how can we help solve this problem?

How can companies truly understand the role of user experience in their organization? And from this knowledge, how can companies be sure they are hiring the correct person for their team? Continue reading

Thoughts About “Best Practices” In User Experience Design

I recently started co-teaching 12 week class on User Experience Design in partnership with General Assembly. One of the most common questions the students ask is for concrete Best Practices about UXD. It’s been really challenging to try and identify Best Practices, simply because of the breadth of content we’re covering. So, this got me thinking, do Best Practices exist and does the idea of them distract us from more valuable learnings?

The idea of Best Practices implies that if you do a set thing, a set result will occur. It makes us believe that there is a rulebook for how to successfully design an experience. In reality, I’ve never been one to follow the rules, maybe it’s why I love designing experiences so much.

I think we need to do everything we can to try and shift the impression that there are “rules” for how to do what we do. Because the truth is, and we all know it, there is no one way to do what we do. So much of what we do is about problem and solve, about try and try again, about incrementally moving forward. We ultimately design for people, and people are different. Continue reading

9 Ideas For Designers & Everyone To Live By

Years ago while living in Portland, I wrote this as a reminder of why I do what I do.

Having recently found it and being inspired, I thought I’d share it with my designer friends … a source of inspiration for people who are just starting their careers, a kick in the ass for people who maybe need to make a change, and a reminder for everyone else, that there is no ‘there’ and that what matters most is not what you achieve, but who you become along the way.

 

1. Look beyond the immediate

Don’t let yourself become paralyzed by the situation you’re currently in. Whether you’ve hit rock bottom or feel like you are at the top of your career, always remember to look to the future – to examine your potential – to look beyond the immediate.

 

2. There’s always room at the top

If you are great at what you do, people will notice – whether they are looking for it or not. When people find someone who is great, someone who has authentic passion, talent, and persistence that is so rare, they will take notice. People will carve a place out at the top for those who choose to be great.

 

3. We’ve all done our time

Along the journey, each person will likely find themselves in a place where they don’t fully enjoy where they are at. Realize that these times are only temporary – and if we choose, lessons can be learned along the way – that will help you get to where you want to be.

 

4. Seek wonder in the detail

Train yourselves to be an observer. Learn how to filter through the noise and see the beauty and inspiration that we often let pass us by each day. Slow down. Don’t think so much. Learn to imagine again and think like a child – with curiosity, inquisitiveness, and fearlessness of the unknown.

 

5. Discover your strengths

Each person is born with inherent gifts – unique talents that when discovered, should not be ignored. Realize that you’re greatest potential will be realized when you focus on your strengths, instead of trying to fix your weaknesses.

 

6. Work from the inside out

In creative projects, in life, in everything – learn that you need to work form the inside out. You can’t know your purpose until you know who you are. Likewise, you can’t know a design, until you have an intimate understanding of the product or service, you can’t build a great building until you know each intricate detail about how it needs to function. Work from the inside out and the design will come naturally as a result of the intimate understanding of purpose.

 

7. Make your own rules

Change is inevitable. You must be flexible and agile to adapt to the

change that you face each day. Don’t allow yourself to be caught up in doing things the right way. Do what works – in the context of the situation – in the context of change.

 

8. Ask stupid questions

People love to be listened to. It is validating, empowering, and flattering. Take time to focus on listening more than speaking and you will be amazed at what type of information and ideas people will naturally volunteer.

 

9. Love the process

Forget the destination. The destination is dead. Half of the time you have no idea what the destination is. Learn to appreciate the process. Understand that what you learn during the journey is far more precious than the destination.

What User Experience Designers Can Learn From Filmmakers

Lately I’ve been thinking about the lessons that user experience designers can learn from filmmakers.

When I first started researching this concept, I thought that the key discovery would be related to storytelling. I thought that there would be an undiscovered process or method that we could take from film and apply to products. But, turns out, that’s not it. I think the greatest lesson we can take from filmmaking is not the art of story – but the art of decision making and the role of the director.

One of the greatest challenges in any project is to maintain that precious momentum forward (and hopefully, upward). Without continuous progress, you aren’t learning anything, and a huge amount of our time is spent Continue reading

Why Everyone Can’t Be A User Experience Designer

As the Internet and technology because more tightly woven into the fabric of people’s everyday lives, a false sense of knowledge rises. This is a rising challenge for the user experience designer – trying to balance input from vaguely informed stakeholders who passionately believe they know what’s right, just because they use the medium.

Seasoned user experience designers know that education is a large portion of your job and deliverables. You continually find yourself explaining “why” things are the way they are. But today, the element of education as a part of the user experience design’s job is more present than ever. The reason is that we have a breed of people who use the Internet who feel as though they know best. Therefore, they are armed with feedback and input – we’ve all heard it …. “but that’s how they do it on Facebook”, “it can’t be that hard”, “what do you mean it will take a week”. Continue reading

Why We Need Product Storytellers At The Heart Of Product & Technology



Update: This post received a lot of great feedback and was re-written in more detail as an article for UX Magazine.


I am not a designer.

The word ‘design’ is far too limiting. What I really do is tell stories. I ask questions, find answers, and figure out how to distill a vision and idea into a product story.

There’s a lot of talk right now in the start up world about creating a founding team and whether a founder should hire technical or product first. The answer is more than obvious.

Technology is a means by which the product is brought to life.

But, without a story for the product, the rest of the team doesn’t don’t know what to build, sell, and evangelize. I’ve seen this happen over and over.

A founder has an idea and hires a team, but often doesn’t have strong product perspective on that team. Then, someone like me comes in, talks to the founder, and synthesizes the vision into a story and prototype, leading to the realization that what the founder envisioned is not what’s being created.

A founder has the vision. A founder provides the starting point. A founder has the initial idea … but a product is more than an idea. A product is more than a website. A product is more than a transaction. A product creates a relationship that produces an experience that brings added value to someone’s life.

In the article The Science of Relationships, I asked the question:

“How can we transform advertising from a series of static touchpoints with a brand to a dynamic network of thoughtfully designed interactions that are tailored to and seamlessly blend with people’s lifestyles – creating a strong brand connection – a lifelong marriage with the brand.”

We need to start thinking about products as relationships. Every company needs a product story that clearly outlines how a relationship will be created and sustained with every person that engages in the product. Part matchmaker, part marketer, part technologist, part artist, part strategist … the product storyteller liaises between all areas of an organization to ensure to that everything being created is helping to strengthen the relationship that the product has with the consumer.

Today we are feeling the effects of not having enough product storytellers. This hinges on the fact that too many people who call themselves designers lack the fundamental skill of storytelling. Before you can communicate anything visually, you have to establish the story that your visualization or experience is going to tell.

To every designer, you need to become a better product storyteller. You need to stop focusing on the pixels and think about the plot, the people, and the product. Write more. Ask questions. Become an expert in relationships.

To every technologist, I respect you. I also know enough of you to know that you feel the frustration and often have to do things over and over due to an unfocused product vision. So please understand that in saying that product should come first, I do this so that when you embark on creating a product, the vision is established and you can focus on creating great technology, not deciphering a disconnected vision.

To every founder, never stop having ideas. It’s because of people like you that new amazing products are brought to market. But, in a society where attention spans keep getting shorter and shorter, please realize that it is the product that establishes the strongest relationships that will win. So before you do anything else, establish your product’s story.

Update # 1:
This post received a lot of great feedback and was re-written in more detail as an article for UX Magazine.

Update # 2:
I’ve been asked to speak on the idea of product storytelling a few times. Here are the slides from one of my talks: